G. I. Joe #13
SCORE: 69
When I was a kid the Dreadnok's were the coolest villains in Cobra.
They drank grape soda and ate chocolate donuts. They were anti-authority
and had a blast destroying things. The Energon universe has shaken
things up for the G. I. Joe franchise. G. I. Joe #13 is the first issue
of five in the Dreadnok War. This comic book cost me $3.99. There are
twenty-six pages of comic book content within G. I. Joe #13.
There are two Strike File pages within G. I. Joe #13. There is also one
page of the Straight Shooters (letters) in G. I. Joe #13. The alternate
covers can be found on the back cover of this comic book. There will be
spoilers in my review of the G. I. Joe #13 comic book. The issues
families can have with G. I. Joe #13 are violence, blood, and more. The
tones used in G. I. Joe #13 are just plain ugly.
Both Cobra and G. I. Joe are looking for new sources of Energon in G. I.
Joe #13. Cobra Commander decides to take Ripper with him to investigate
a pulsating signal in an interesting locale. It is in a desert. Destro
makes an interesting comment to Ripper about it being a shame if
something happened to Cobra Commander. When the device is found it is a
trap. Ripper takes the opportunity to attack Cobra Commander.
Duke shows up and winds up fighting Ripper as well. Before Cobra
Commander can escape he is handcuffed by Duke in G. I. Joe #13. There is
another group that shows up near the end of G. I. Joe #13. Can you guess
who? The Dreadnoks show up in force in G. I. Joe #13. Duke and Cobra
Commander are trying to escape. I need to add another important piece of
information. Ripper set up a jammer so no one can request help.
We still do not know who set the trap of that energon emitting device in
G. I. Joe #13. Another group could be coming as well. Destro decides
this is the time to take over Cobra at the end of G. I. Joe #13. The
letter page explains how the people behind this comic book really wanted
to do this story for a bit. At first they were going to do it for one
year. Now they decided on five issues. The writing is getting better in
G. I. Joe #13. I just wish the art was not so bad.
- Paul
Graphics: 59%
Writing: 68%
Replay/Extras: 80%
Story: 77%
Family Friendly Factor: 63%
System: Comic Book
Publisher: Image Comics
Author: Williamson, Reilly, Bellaire
Rating: ‘NR’ for Not Rated
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